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Bookshelf
Books worth the time, shelved by subject. Pick a spine to read the notes.
Unshelved
23 books
How to Take Smart Notes
Measuring the User Experience
Predictably Irrational
On Task
Set Phasers on Stun
Meaningful Stuff
Actionable Gamification
Atomic Habits
Design for How People Learn
Measure What Matters
Designing for People
Designing Experiences
Structures
Ask Iwata
The Secret Science of Games
The Personal MBA
Planning for Everything
Digital Minimalism
Design for a Better World
Management by Trust
Nudge
Trustworthy Online Controlled Experiments
Laws of UX